Best xbox rpg game list




















It wouldn't be farfetched say that The Witcher 2: Assassins of Kings is the best game in the series. It starts slow but picks up pace as you acquire new skills and spells. This fantasy game's protagonist, Geralt of Rivia, has a cunning personality and an uncanny way with the ladies.

Fallout: New Vegas is a spin-off game that was released for the Xbox in It's not a direct sequel, but it uses the same game engine as Fallout 3. It's often referred to as Fallout 3. With a rich backstory, Fallout: New Vegas became a smashing success. This futuristic adventure from outer space takes you across the Milky Way Galaxy. You assume the role of Commander Shepard, an elite soldier who sets out to stop the Reapers machine race from an invasion.

Mass Effect kicked off the iconic series, bringing unparalleled RPG elements. The ability to influence the game's outcomes provides an uncanny feeling like you are experiencing the events first-hand. Dark Souls often serves as the benchmark for difficulty in games. With so many great options to choose from, there was never a shortage of games to play for fans of the genre. Since some games were much better than others, we've decided to rank the best Xbox RPGs of all time.

This list features the most popular and best-selling RPGs that were released for the original Xbox. While many of these games were console exclusive, we're allowing non-exclusives to be a part of the list as well. Developer: Bethesda Softworks. Developer: Obsidian Entertainment. Developer: Aspyr, BioWare. Developer: Big Blue Box Studios. Developer: Magic Pockets, Snowblind Studios. Developer: inXile Entertainment.

Developer: Sega AM2. Developer: Climax Group. Developer: Sonic Team. Developer: Rebellion Developments, Beenox, Neversoft. Developer: Electronic Arts, Visceral Games. Unfortunately, plans for a movie were eventually scrapped a year later and fans were left heartbroken.

However, recent talks of a Mass Effect TV show have reignited which has made fans jump for joy again. The fact that they are willing to give fans a larger story is a great thing. Character classes are a staple feature of most RPG games. Oftentimes players will get the chance to choose their own character class. Character classes dictate the role your character will play throughout the gaming experience.

These classes exist to offer gamers differing experiences and to allow players to choose the play style that best suits them. These classes will have specific abilities, statistics, and even physical design differences that make them unique. For example, the medic role is one of support. There are also classes that specialize in combat, these players are often found wreaking havoc on the front lines.

The two games that come to mind are Scalebound and Stranger of Sword City. We hope you like the items we recommend! CBR has affiliate partnerships, so we receive a share of the revenue from your purchase. Premium pick.

Monster Hunter: World. The Outer Worlds. Editors choice. The Witcher 3: Game of the Year Edition. Best value. Pillars of Eternity. Summary List 9. Premium pick: Monster Hunter: World 9. Best value: Pillars of Eternity 9. The Outer Worlds 9. Fallout 4 9. Tales of Vesperia 9. Kingdom Come: Deliverance 9. Dark Souls Remastered 8. See on amazon.

Read More. Pros Some of the best visuals in gaming Exceptional writing and performances A massive world to sink your time into. Cons Combat is a little sluggish and weighty for some players. Buy This Product. Pros Dual analog support finally makes Monster Hunter gameplay fluid Monster designs are varied and visually stunning Multiplayer guarantees dozens of hours of fun with friends.

Cons The game feels grindy and repetitive for new players. Pros No inventory limits, saving time and frustration Well balanced classes and characters The writing is unrivaled in RPGs. Cons Graphics are a bit dated, even when the game released.

Key Features Cynical sense of humor Bizarre sci-fi weapons Unique perk and leveling system. Pros The game is hilarious and never takes itself too seriously Deep level of customization for player character Exceptional voice acting. Cons Character models seem stiff and lifeless. Fallout 4. Pros An insane amount of places to go and things to see An interesting plot that asks philosophical questions VATS still makes for great combat encounters.

Cons Dialogue trees are overly simple. Cons No Game Master mode on console version. Pros A charming and lovable world with vibrant characters Classic turn-based combat No random encounters ease player frustration. Cons Story leaves a lot to be desired. Tales of Vesperia. Pros Lovable cast of characters Lovely anime-inspired art design Interesting story.

Cons Voice acting is hit or miss. I think making it an RPG was a good choice and not just to give the console an RPG, Pirates of the Caribbean was the first console game of the series, before other games were released in the series, which maybe hints out that publisher was quick to give players a Pirates of a Caribbean game when they had that chance.

For a first try of a Pirates of the Caribbean game, it is rather good because there isn't much issues with the game. It's a nice bonus owning ships. Not common for an action RPG games to have that, as a feature to own a ship.

X-Men Legends is an action role-playing game released then for the Xbox and also PlayStation 2 in Shouldn't be a surprise that the game was aided with the success of the X-Men movies. The gameplay allows the player to have a team of four characters from the X-Men unit, who use their powers to be sent from mission to mission to save the world.

The game is not based on the official story arc however eagle-eyed and long time fans of the X-Men series would find a few connections which are loosely based on what can be found in the original comic works. The characters of the game gain experience and level and boost their skills and stats, in true RPG fashion. The game's presentation is maybe not as exciting as the game is viewed in an isometric bird-eye angle, but maybe one of the first RPGs for the X-Men series, as previous games released during the s would mostly be fighting or platform action games.

The game was maybe mean't to be way to aid to the X-Men interest, as the series started off from the comic books and had cartoons, prior to the movie being made, which is why the game bares more of a cartoon feel to it.

The Xbox at the time wasn't capable of rendering the almost photo-realistic graphics we have today, so it was understandable to have a game which looked more like a cartoon while the live-action Hollywood movies were released and popular at the time.

One of the most fitting features in the game is Patrick Stewart who had lend his voice for the character Professor X for the game, the same character he portrays in the live action films. This wasn't just because the movie was out but as I believe Patrick Stewart has a voice which allows a character to be portrayed more elegantly and fits more to the character in the X-Men universe. The X-Men Legends' series itself had allowed the developers Raven Software to go bigger and ambitious, to help them create Marvel: Ultimate Alliance, which was also released on the Xbox and X-Men Origins: Wolverine for the PlayStation 3 and Xbox , so the Legends' series of X-Men, alone was fruitful for the developer, if not for just for Marvel, as well as showing off what Xbox hardware could do, for the player.

Arx Fatalis is one of the well received RPGs ever released and gets mentioned time to time as it was developed by Arkane Studios. As Arkane Studios had developed games such as Dishonored and Wolfenstein: Youngblood, many look around and find this to be the studio's first game, they've ever released.

Released first on the PC in , it was quickly ported and released on the Xbox in North America in and Europe, the following year. Arx Fatalis is set in a world, where creatures take refuge in a cave because the sun burns out and the world struggles to sustain life on it. Maybe having a story to support the game to be set in a closed corridor like spaces, as many developers had a challenge to create convincing outdoor environments, is my best guess, to why they resorted to such a story and setting.

The gameplay is a different story and is why this game is well talked about. The player can explore the environment and depending on their play-style, to help level their character.

Arx Fatalis also had taken the game to allow the player to make decision in the game, which resulted in different endings of the game. Arx Fatalis was said to be influenced by games from Looking Glass Studios such as Thief and Ultima Underworld, which shows in this game, with features such as hiding in the shadows like the Thief games and crafting items to help complete sections of the game crafting items was seen System Shock 2.

Arx Fatalis wasn't commercial successful which contributes to the Xbox version of the game to be rare. The Xbox version had been reworked to take into account the Xbox controller, as the PC version relied more of the mouse. The more accessible version is the PC version can be obtained easily on Steam and has even been patched to be played on Windows Arx Fatalis stands out as having a more dark closed survival to fit the theme and makes it one of the more interesting games out there, other then just being an RPG for the Xbox.

Baldur's Gate: Dark Alliance for the Xbox, had its fair share of interest for many reasons. Baldur's Gate was a PC game series which gathered attention as it was the game to make use of the Dungeons and Dungeon table-top play-style, which was popular in the s. Quite clearly, because PC games were popular and the growing interest in PC games, it was why Baldur's Gate gathered the interest when BioWare wanted to make a game about it. Hugely successful and with consoles becoming popular, an original Baldur's Gate was created for consoles.

The game was successful on the PlayStation 2, to have an Xbox port. Baldur's Gate: Dark Alliance allowed the player to run around and slash enemies and objects, to be more accessible for console gamers. The game is also went to be presented in real time 3D with a rotatable isometric view, unlike its PC counterpart. The game isn't as detailed as the original PC games but its was a start and it feels like a completely different game while trying to give and maintain a Dungeon and Dragons feel to it.

The game is straightforward, with quest required to completed before moving onto the next area and improving the characters skills and abilities.



0コメント

  • 1000 / 1000